What saves Oblivion is that it's one of the most moddable games ever made, and users have modded it in droves. What keeps Oblivion from being a classic is that: a) it doesn't have much of a story and b) it does so many little things, like balancing monsters to player level, wrong. The game is something of a "sandbox" role playing game, set in the fantasy world of Tamriel where earlier games in the series, including Morrowind and Daggerfall, were set. Bethesda Softworks' Elder Scrolls IV: Oblivion is, graphically and in terms of size and scope, one of the most ambitious pieces of gaming software ever released.
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